Saturday 10 March 2012

Big Daddies, Big Sisters, Big Birds and Heavy Hitters - Bioshock


There was nothing quite like that first encounter with the original heavy hitting Big Daddy. Ill equipped and nervous you have to down the enraged beast to get your hands on that sweet adam.



That sense of uncertainty and very real feeling of helplessness. It was the fear that Bioshock would provoke that made the game so playable.

You may have thought how could the developers at irrationalgames top the Big Daddy?

Cue Bioshock 2 and the introduction of the Big Sister.



That blood curdling screech would never fail to make me shit my pants and send my balls back into a pre pubescent state.

It was the battles with these super-beings  that made Bioshock so outstanding.

Now Bioshock Infinite has been dated for release (16th Oct 2012) more and more details are being released about the type of game it will be.

It appears the Big Daddies and Big Sisters have gone. So what maniac creations will we have instead?

Big Birds... The new Big Daddy is the Songbird



Can this winged beast also send me into that same regressed state? I really hope so.

In Bioshock 1&2 you only really had to contend with the one type of over powered foe.

In Infinite you will have to battle the Songbird but they have also added the Handyman



The Handyman is a human artificially bonded to a mechanical suit,  pre Big Daddy design maybe?!
And now the recently announced Motorized Patriots! It would appear they are all part of a new series of enemy known as 'heavy hitters' and they are very much that.

Ken Levine talks Patriots:




All in all things are shaping up nicely for October time. Will I be needing the adult diapers? It's looking like it and I wouldn't have it any other way. Keep it up Ken!





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